

If not, the noble hero is executed at the end of the day and all players lose! On the fifth and final day, players choose their best four cards as their dream team and storm the castle! To do this, they must breach the castle's walls, take on many soldiers and get to Robin Hood! Should they succeed within their turns, they win and can take on the Sheriff as a bonus. Players choose the cards they keep and add unwanted ones to Sherwood Forest. On the second and fourth days, players must reduce their card count back down to eight. This is Sherwood Forest and shows the villagers saved but unused in battle. Any villagers not saved are added to a pile near Robin Hood - these are imprisoned alongside the brave hero! Any villagers unclaimed (as in rejected by all players) are put in a separate pile. These go into that player's discard pile. The game has four stats consistent across all cards: stealth, wit, brawn and jolliness.Īt the end of every day, any villagers saved can be claimed by players to be added to their decks. Players then take turns to make two attacks against rows of enemies, using two different stats. Players must also draw a hand of four cards from their eight and adjust their personal stats accordingly. The Sheriff's forces are facedown initially, with one face up at the end of a row. To start a day, players must set up the guards and villagers being held prisoner. Rescuing Robin Hood runs over a sequence of "days", represented by rounds. Now you're ready to play! Playing the Game Finally, players all take cubes representing the four stats within the game.

Then all players are dealt with eight normal villager cards. You then deal two Merry Men cards to all players - each player keeps one to play as and discards the rest. To kick-off, you select the setup cards based on the player count. Amass a force strong enough (and of enough quality) to storm the castle, take on a whole battalion and rescue Robin Hood! Then, as a bonus, take on some more minions before defeating the Sheriff himself!

Work together to save the most valuable villagers. Take out guards to save locals and enhance your repertoire of cards. The setup differs based on player count, but the routine is always similar. You can play as a band of up to five players, but can also take the game on solo. Rescuing Robin Hood is a light, cooperative deck builder which plays in under 20 minutes per player. so it'd be a real shame if he weren't around, right? Enter Rescuing Robin Hood by Castillo Games, a game where you are the Merry Men taking on the Sheriff's forces to save locals, gather a force of fighters, and save Robin Hood, all within five days! Gameplay Steal from the rich and give it to the poor was their mantra! And the stories always ended with him saving the day.

And of these tales, many a legend is born! No more so legendary than the daring Robin Hood of Sherwood Forest! With his band of Merry Men, they daringly saved the people of Nottingham from the Sheriff's forces and unfair taxes. Noble deeds, dastardly dictators, money and power as the epicentre of evil. The tales of yore and of valiant heroes is a renown one across history.
